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Education21
Home School Edu

nischals launches VR-Powered 3D E-books

education by education
October 23, 2024
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Nischal’s Smart Learning Solutions Pvt. Ltd. (nischals), a leading innovator in K-12 education, has launched the world’s first VR-powered 3D E-books for primary students. Designed with an interdisciplinary approach, they incorporate real-life applications, making learning both engaging and effective. By enhancing both teaching and learning, e-books represent a game changer for primary education, offering a holistic and immersive experience. These e-books come equipped with over 1,000 immersive 3D simulations and more than 100 interactive games.

Designed for key subjects such as Mathematics and Environmental Science (EVS), which includes History and Geography, the 3D e-books offer immersive learning experience through interactive simulations wherein students can explore virtual environments that bring complex concepts to life. These VR-powered 3D E-books are part of nischals newly launched Excellence Program (Primary), building on the success of the acclaimed Excellence Program (Secondary). The e-books in this program also include adaptive learning powered by AI, which customizes quizzes and exercises based on each student’s advancement, providing personalized and suitably challenging material. The Excellence Program includes both traditional textbooks and VR-powered 3D E-books, providing a comprehensive learning solution that caters to different learning styles and needs.

Among these features, a key highlight from the Mathematics e-book is its focus on IQ development, offering over 100 tools such as quizzes, puzzles, math crosswords, and observation games to enhance critical thinking, pattern recognition, and problem-solving skills. 

Developed over three years in collaboration with a leading European animation studio, the e-books are not only visually impressive but also built on solid pedagogical principles, ensuring they effectively enhance student engagement and memory retention. The e-books are aligned with both international and Indian educational standards, including CBSE, ICSE, IGCSE, IB, and state boards, and cater to a wide range of curricula and learning abilities.

The e-books combine interactive 3D environments, games, and adaptive learning tools to engage students of all abilities. Accessible via VR headsets or standard video playback, they offer flexibility and convenience with features like note-taking, search functions, and offline access, providing a comprehensive solution for both teachers and learners. With the introduction of these VR-powered 3D E-books, Nischal’s Smart Learning Solutions continues its mission to transform education and empower students across the globe.

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